About ME (and THE WORK)
My name is Piotr Rycabel. 
I am a multimedia creator working primarily within the video game industry. My background combines visual production and hands-on game development, which allows me to approach projects from both a creative and technical perspective.
Over the years, I have worked with publishers, developed my own games and contributed to large-scale marketing productions. I value clarity, consistency and production awareness in every stage of the process.
What I’m Into
I create multimedia content focused on games and interactive products. 
My core work includes editing game trailers, producing marketing videos and building animated content supported by 3D and 2D graphics.
I frequently create and adapt 3D assets in Blender, design visual materials for digital platforms, and structure gameplay footage into engaging promotional narratives. 
Alongside this, I develop my own independent games in Unity, working across design, programming and asset integration.
What We Can Do With It
I can support your project as a Video Editor, 3D Generalist or Unity Developer, combining technical execution with visual storytelling. Whether you need a polished trailer, custom visual assets or production support grounded in real development experience, I can contribute across both creative and technical stages of the process.